News Archive: February 2003
Thursday, February 27, 2003
ODE / Buggy Demo Posted by
CyRUS64 @ 20:35
La Cible has released a port of The Open Dynamics Engine (ODE) by Russell Smith, a software library for the simulation of Rigid Body Dynamics. He has also released a sample game, Buggy, demonstrating its usage, which involves driving around a terrain in a buggy with various stunt objects around with which to interact :)
Downloads and screenshots are available on the Developer Tools page.
Sunday, February 23, 2003
Dynamate Posted by
CyRUS64 @ 19:55
Jonas Norberg has released a dreamcast version of his and Björn Kalzen's freeware puzzlegame Dynamate. It is also available for linux, beos, amiga, and gameboy colour, although according to the authors the dreamcast version is the best yet :)
It also has an integrated level-editor that enables you to create your own puzzles to challenge your friends.
If anyone converts this to a self-booting image or takes some screenshots then please mail them in and i'll add them to the downloads page too.
Local Download (elf file)
Local Download (sbi file - thx DL324654)
Friday, February 21, 2003
Icarus Posted by
CyRUS64 @ 9:06
I've added several new screenshots of homebrew titles and commercial games running under Icarus to the Icarus website.
Wednesday, February 19, 2003
Tetris Posted by
CyRUS64 @ 23:39
Viktor Gars has released a very nice looking Tetris clone. In addition to the standard single-player mode it also supports a 2-player mode, aswell as background audio cd playing, high-scores saving and autoloading from vmu. NTSC/PAL ELF/binary files as well as a discjuggler self-booting image are available.
Tuesday, February 18, 2003
Bloop Posted by
CyRUS64 @ 18:27
Warmtoe has released a new version of Bloop. New in this version is sound support. Grab it from the games page.
dRxLaX Posted by
CyRUS64 @ 18:20
Daniel Fairchild has released the sourcecode to version 0.91 of dRxLaX.
Spacewar Posted by
CyRUS64 @ 4:52
Darksavior sent in news that Tangent has released a new version of his 2-player asteroids-style game called Spacewar, formerly known as ShipTest. Here's an excerpt about the game:
"Your ship will fade as it takes damage. When you're out of health, you teleport to a new, predetermined location. This indicates that you have died. As your shots are fired, they lose effectiveness over time, meaning that hitting an opponent from a distance is much less effective than hitting him up close. The brightness of the shots should let you know how much damage you're doing."
Use the analog stick left/right to rotate the ship (or dpad left/right) and up/down to provide forward/backward thrust (or X/Y), and B to fire the weapon.
Friday, February 14, 2003
VMUFrog Posted by
CyRUS64 @ 5:02
TheBlackFrog has released the first version of VMUFrog, a program that allows one to backup VMU save games via serial cable and also to upload VMU files with dc-tool.
Thursday, February 13, 2003
Rise of the Triad Posted by
CyRUS64 @ 22:05Fully playable with controller
Bero has released a port of this 3D First Person Shooter, which was released in 1994 by 3D Realms. The port is based on the Linux port using SDL for Dreamcast. Here are some details:
Compressed Visual Memory saving
Sound and music support
No network support
Thanks to Darksaviour for the news.
Wednesday, February 12, 2003
ShipTest Posted by
CyRUS64 @ 16:48
Tangent has released an Asteroids-style game, called ShipTest. This second version now supports Screen looping, and 2 player support. Thanks to Dr Zoidberg for the news.
Bloop Posted by
CyRUS64 @ 15:32Targets appear, and your aim is to shoot them!
Warmtoe has released a demo of his light-gun shooting game.
Here is some info:
Supports the dc gun but only seems to work reliably if it's plugged into port D.
Supports analogue controller.
Supports up to 4 players - at the moment it just keeps track of your hits... but there will be lots, lots more.
Edit: Warmtoe has released an update version with some new game elements, also available on the games page.
And here's a screenshot.
System16 Posted by
CyRUS64 @ 15:28Fullscreen postion now right
Reaper2k2 has released Beta 2 of his System 16 emulator, based upon the MAME source. Here's what's new:
Sound is much better
Sound does not have the tick buzzing sound in most games
Fullspeed without sound
new games supported
Monday, February 3, 2003
CrossGaming Posted by
CyRUS64 @ 19:36
An rpg-style cross-platform sample game has been released for the dreamcast (using kos) and linux.
PAL and NTSC binary packages aswell as a screenshot are available at the Official site.