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News Archive: September 2004

Monday, September 20, 2004

Screenshot From New CA 3D engine! Posted by Darksaviour69 @ 13:58
Dan Potter has posted in this topic at CAgames about their new 3D engine for there new game, Tryptonite.

The Tryptonite 3D engine is the unimaginatively named Vortex (after Tsunami). As I said, it allows for full screen 2x1 anti-aliasing, dynamic lighting, environment mapping, and fake phong light reflections. I now present a screen shot taken from the DC frame buffer, rendered with Vortex.
thanks to Qatmix for the news

Thursday, September 16, 2004

A little Tryptonite news Posted by Darksaviour69 @ 13:22
Dan Potter has posted in this topic about Tryptonite, the game they are currently working on

....I can give a few more interesting tidbits of info.

One is that there is going to be a music tie-in in Tryptonite. This won't be to the extent of e.g. FoF, but music will play a part in the visuals. Think WinAMP visualizer as a game. It's a bit abstract. This is incidentally why it's taking us so long to find the exact right look (and why there are no screen shots still) but we're determined that people be impressed or we failed!

I may or may not have mentioned all this stuff before, but our 3D engine (exists and fully working, just waiting for a bit more optimization) does full-color light source shading, fake phong highlights, and environment mapping. Lighting is omni right now, but I am planning to put directional lights as well. You guys will have proof of these claims some time soon... It's been heavily optimized to take advantage of the DC's abilities (like the hardware matrix and dot-product ops). We're planning to make use of all of that in Tryptonite and any other projects that make use of it.

Finally, I'll introduce our artist and 3D modeler. He goes by Qatmix and you all might know him better as a member of Kudos, one of the third-party music groups who provided material for FoF. He built the initial Tryptonite ship model that's in use on the web site right now and several others (some of which unfortunately got lost in an HD crash... but I have confidence that the new ones will be even better ).

Thursday, September 9, 2004

The Dream Gamer Show Posted by Darksaviour69 @ 10:07
Storminator16 (Will Sams)and kilokahn (Chris Haslage)are making a radio show for the Dreamcast scene available through Shoutcast. The show will cover both homebrew and emulation release and hopefully with have some guests.
Will is currently looking for a dedicated shoutcast server, can u help?


more information can be found in this storm-studios.net forum


Turbo DC-Tool GUI ver-1.0 released. Posted by Darksaviour69 @ 10:07
SiZiOUS has posted in this topic about his new release Turbo DC-Tool GUI ver-1.0.

It is a small app which allows upload file to the Dreamcast while using right-click context menu on a file.

You can download it here

Tuesday, September 7, 2004

New Yabause pics Posted by Darksaviour69 @ 16:49
BlueCrab has posted new Yabause(saturn emu) pics, on his website
here

Friday, September 3, 2004

Pokemon mini emulator for the Dreamcast Posted by Darksaviour69 @ 16:03
JustBurn has ported his Pokemon mini emulator to the Dreamcast. This release is the same as PokeMini Emulator 0.27, sound/rumble is not emulation yet.

You can get more info and a download here

thanks to M@jk for the news